local raylib = require('raylib')
setmetatable(_G, {__index = raylib})

local Gui = require('gui.gui')
_G.Gui = Gui
_G.Canvas = Gui:new()

-- Gui.Object:new(100, 100, 100, 100, self)

-- local text = "Congrats! You created your first window!"
-- local text_font_size = 20
-- local text_width = MeasureText(text, text_font_size)
-- DrawText(text, (settings.width - text_width) * 0.5, (settings.height - text_font_size) * 0.5, 20, LIGHTGRAY)
